Senior Rigging TD Picture


February 20, 2020

Cyborn is looking for a senior Rigging TD with strong technical skills to work on realistic characters for 3D games and apps. Our clients are worldly known game and film companies.

What will you do

  • Create flexible game-ready rigs that can be used to create hyper-realistic deformation and skin simulation.
  • Ensure the portability to UE4 and our state-of-the-art motion capture studio (Vicon).

What do we expect from you

  • You have experience in creating rigs for *games* and you have a thorough knowledge of rigging frameworks for UE4.
  • You are technically skilled, know scripting in *Python* and have experience with a Maya-driven pipeline for games. Experience with QT is desirable.
  • You have experience in creating *complex body rigs and facial rigs* for hyper realistic characters.
  • You are familiar with linear algebra and math.
  • You're an enthusiastic person and see every problem as a challenge.
  • You can work in a team and can cope with tight deadlines.
  • You don’t have a 9 to 5 mentality.
  • You are willing to relocate to Antwerp, Belgium.


  • Bachelor degree in Art, Illustration, Computer Graphics, Engineering or related film is a plus.
  • Experience with cloth and hair simulation is a plus.
  • Knowledge of C++ is a plus.
  • Experience in modeling is a plus.
  • Experience with Shotgun is a plus.
  • Experience with GitHub or other version control system is a plus.

Please send a showreel (max. 2 minutes), a short cover letter and your CV to A Github link to some snippets of your code is desirable as well.